If you were to replace this with actual voice acting, SOMETHING would be lost. Ace Attorney would be a good example of that where the franchise has crafted a very unique auditory identity from the blips and bloops of the text matching enunciations of words. You might think that say having full voice acting doesn't take away from a game in any shape or form but that's not necessarily the case. I don't wanna lambast you for your opinion or anything, and I definitely get the angle that you're coming from but if you're interested in understanding why those Nintendo games get put on the same level as a game like God of War, try and think about it from this angle: No game provides everything.